Objective : Euro notes - memorisation
Type of visual impairment : partially sighted only
For : individuals/groups of three-nine
Age : children

"The puzzle"

Objective : to memorise the colours and designs of the Euro notes

Equipment : colour photocopies of euro notes, cut into several pieces

Number of participants : individual activity

How to play :


Variations :


Note : Although increasing the size of the notes enables better perception of details, we do not advise it in this context, so that the child can also memorise sensorially and visually the actual dimensions of the notes.

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Objective : how to identify Euro notes ?
Identification Features and Methods



Features of the notes

There are 7 Euro banknotes. They are : the 5 Euro, 10 Euro, 20 Euro, 50 Euro, 100 Euro, 200 Euro and 500 Euro. Each side of each banknote has a European design, common throughout all member countries.

On each note, the denomination is boldly printed at the top right. The large numerals use intaglio printing, which can be perceived by touch.

The smaller denomination notes increase in width and height according to their value.

5 Euro - The dominant colour of the 5 Euro is grey. It is the smallest note, measuring 12 cm x 6.2 cm

10 Euro - The dominant colour of the 10 Euro note is red. It is a little bigger than the 5 Euro, measuring 12.7cm x 6.7cm

20 Euro - The dominant colour of the 20 Euro note is blue. The note measures 13.3 cm x 7.2 cm

The foil feature on the low value notes (5, 10, 20 Euro) differs in shape and position from the foil feature on the high value notes (50, 100, 200, 500).

50 Euro - The dominant colour of the 50 Euro note is orange. It measures 14 cm x 7.7 cm - just half a centimetre smaller than the three large denomination notes.


The large denomination notes all measure 8.2 cm in height.

100 Euro - is mainly an olive green colour. It is 14.7 cm long and has no tactile lines on it.

200 Euro - The dominant colour of the 200 Euro note is yellow-brown. It is 15.3 cm long. It can be distinguished by a band of vertical lines along its bottom edge, made to be perceptible by touch. The band runs from the centre of the note to the right hand corner, but is interrupted part way along, so as not to interfere with the doorway motif.

500 Euro - The 500 Euro note is mainly purple - a suitably grand colour for this, the largest note. It is 16 cm long. It can be distinguished by a band of short, diagonal lines running down the right hand edge, made to be perceptible by touch. The band is interrupted partway down, for a distance of about 3 cm.


Identification methods for notes

As was the case with the coins, respondents transferred the handling techniques they used for national note denominations to the handling of euro notes, using these handling techniques to a greater extent for the euro notes.

By age : the highest incidence of a networking of different discrimination methods occurs, once again, in the middle age band.

By visual impairment : amongst the 6 most widely used euro note differentiation methods, 2 are touch and/or sight related, 2 are touch related and 2 sight related.

Comparing lengths : 81 % (blind) / 47 % (partially sighted)
Comparing widths : 54 % / 22 %
Feeling length : 48 % / 20 %
Feeling width : 32 % / 14 %
Seeing numerals : 23 % / 78 %
Seeing colours : 20 % / 53 %

Blind respondents would, obviously, make more use of touch related methods (feeling length and width), though would not totally neglect sight related methods, for those blind respondents with any level of residual vision. On the other hand, partially sighted respondents would rely on their sight, although not exclusively.

And indeed, if "only" 78 % of partially sighted respondents were able to read the numerals, it means that they also have to rely on, and thus be taught, "blind" methods in order to identify euro notes.

It seems to us that the rate of partially sighted people identifying the euro notes by their colours (53 %) is quite low. We cannot, however, assess whether this is due to respondents not being able to distinguish colours or whether they still need to be reminded of the right "colour/value" associations in order to assign the right value to the euro note .

To summarise :


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Objective : to arrange Euro notes in the most effective way in order to identify them rapidly when needed
Suggestions

Sorting one's Notes - Suggestions



Wallet with three compartments

  1. 5 euro - 50 euro - 500 euro
  2. 10 euro - 100 euro
  3. 20 euro - 200 euro

Wallet with two compartments (omitting the two largest notes, i.e. the 200 euro and 500 euro)

  1. 5 euro - 20 euro - 100 euro
  2. 10 euro - 50 euro

Folding of certain notes

We should also mention here a system very widely used for classifying notes: the folding of certain notes lengthways or widthways.

If we restrict ourselves to the first five denominations, we can therefore envisage classifying all notes in one compartment :

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Objective : learning to count in euro
Type of visual impairment : partially sighted/(blind)
For : groups of 2-4
Age : all - particularly children

"Lotto"



Objective : learning the different denominations of euro coins and notes; learning to compose amounts in euro.

Equipment : 3 sets of coins and 2 sets of 5 notes (5-100 euro) / participant
10 sets of cards with the following inscriptions :

"x 2", "x 4", "x 5", "x 10", "/ 2", "/ 4", "/ 5", "/ 10"

Number of participants : 2-4 participants.


How to play :

Variation : substractions may be permitted : e.g. 40 cent must be put down, and the player does not have the coins to enable him to compose the right amount; he may therefore put down 50 cent and 10 cent, saying that the second amount is deducted from the first.


Notes :

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Objective : drawing up a scale of values in euro
Type of visual impairment : blind and/or partially-sighted
For : individuals/groups of two-six
Age : all ages

Beggar-my-neighbour



Objective : to acquire reference marks for assessing values expressed in euro


Equipment : a set of cards : 32 blue cards with values in euro, 32 yellow cards with the same values in national currency, a number of cards with a conversion table setting values in national denominations ("round" amounts) and in euro in parallel


Number of participants : may be played alone ; preferably three-four players


How to play (adaptation of traditional game of beggar-my-neighbour) :

Variation : At the beginning : use the vocal Euro converter


Notes :

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Aim : what is the value of my basket of products in euro ?
Type of visual handicap : blind and/or partially sighted
For : groups of three-five
Age : all ages

The basket



Aim : to learn the value of everyday products in euro

Equipment : a game board with accessories, including 1 tactile die
a price list (to be drawn up in each country in order to take account of specific factors)

Number of participants : maximum of five (one seller and four buyers)

How to play :
Variation 1 : Depending on the age of the participants, the list of products may be amended and/or the value of the products announced or not

Variation 2 : To make it more complicated : for adults who are well-informed on the prices of products, products not mentioned in the list could be given; this has the risk of giving rise to heated exchanges.

Variation 3 : To make it more complicated : the seller does not propose products, or proposes products the prices of which could easily be confused


Note : Clearly, the information will be memorised rapidly, making the game "unplayable", but is that not the point of the game ?

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Objective : what is the value in euro of the foodstuffs I buy in the market ?
Type of visual impairment : blind and partially-sighted
For : groups of two-six
Age : children-adults who like parlour games

The Market



Objective : to learn the value in euro of everyday consumer foodstuffs; to learn to handle euro coins or, in the absence of coins, to learn the denominations of euro coins: which coins do I need to put together the sum of, for example, 66 cent ?

Equipment : a game board with accessories, i.e. recipe cards, cards listing the foodstuffs and their prices, other penalty or reward cards, coins (in foam plastic), one die, six magnetic tokens, one box.
a storage unit (or other utensil) for each player to classify his coins - not supplied with the game

Number of participants : between two and four, with a maximum of six. One of the players is (also) the banker.

How to play :


Variations : the game can be made more "tactical" or may even become a game of "negotiation" :

Notes :

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